Questo sito fa uso di cookie, i cookie introducono una gamma di servizi che migliorano la tua fruizione del sito. Utilizzando il sito si ritiene accettato l'uso dei cookie secondo le nostre linee guida. Per maggiori informazioni clicca qui.

Home Risorse Roulette Xtreme Sistemi Xtreme RedHunters dozens II v1

RedHunters dozens II v1

(RedHunter | Stormor) Giocare sulle dozzine diverse da quelle uscite.

Xtreme icon RedHunters dozens II v1.dgt — Xtreme, 2 KB (2992 bytes)

Contenuto del file

system "RedHunters dozens II v1"
{
*************************************
*      System by RedHunter          *
*       on the VIP Lounge           *
*************************************
        Rx-ed by St0rm0r

Betting on the Dozens.
Use the last two (different) dozens to show.
On a loss, bet the same amount as last time.
On a win, increase the next bets on the two dozens 1 unit each.
Until new high
IE:
Dozen
1
1
1
2
now bet dozens 1 and 2 --->1 unit.
3 Lost -2 units Next bet is 1 unit on Dozen 2 and 1 unit on Dozen 3.
3 win +1 unit total loss -1. Next bet is 2 units on dozen 2 and Dozen 3.
3 Win +1 Total win. Now reset to 1 unit on 2 and one unit on 3.

Skip until win after 2 consecutive losses.
}
method "main"
begin
// section 1: do this once
while starting new session
    begin
    call "init"
    exit
    end

// section 2: do the tracking
if record"last dozen"layout = record"dozenA"layout or
record"last dozen"layout = record"dozenB"layout
    begin
    set flag "wait" false
    end

track last number for 1 time record"last#"layout
if record"last#"layout not = number 0 and record"last#"layout not = number 00
    begin
    track last dozen for 1 time record"last dozen"layout
    if record"last dozen"layout not = record"dozenA"layout and
    record"last dozen"layout not = record"dozenB"layout
        begin
        copy record"dozenB"layout in record"dozenA"layout
        copy record"last dozen"layout in record"dozenB"layout
        end
        else
        begin
        if record"last dozen"layout = record"dozenA"layout
            begin
            copy record"dozenB"layout in record"dozenA"layout
            copy record"last dozen"layout in record"dozenB"layout
            end
        end
    end

// section 3: act on a loss
if net < 0
    begin
    add 1 record"#losses"data
    if record"#losses"data = 2
        begin
        set flag "wait" true
        end
    end

// section 4:act on a win
if net > 0
    begin
    put 0 record"#losses"data
    add 1 record"bet"data
    if bankroll > record"new high"data
        begin
        call "reset"
        end
    end

// section 5: what to do when not qualified
if flag "qualified" false
    begin
    if record"dozenA"layout not = red and
    record"dozenB"layout not = red
        begin
        set flag "qualified" true
        end
    end

// section 6: what to do when qualified
if flag "qualified" true
    begin
    // bet
    if flag "wait" false
        begin
        put 100% record"bet"data on record"dozenA"layout
        put 100% record"bet"data on record"dozenB"layout
        end
    end

end

// subroutines
method "init"
begin
copy red record"dozenA"layout
copy red record"dozenB"layout
call "reset"
end

method "reset"
begin
set flag "qualified" false
put 100% bankroll record"new high"data
put 1 record"bet"data
put 0 record"#losses"data
set flag "wait" false
end